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MK Render Edit Rain Second Edition

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Here we have my final render edit for my favorite playable Mortal Kombat character, Rain. For this one I really wanted to pay Homage to the UMK3, so I wanted the outfit to keep that style. Now though I've always found rain fun to play as especially with his roundhouse kick around the world I've always felt his storm and weather based moves could be expanded on, by adding a few wind based tornado moves, not any that would take Fujin's thunder, and maybe some more things to do with lightning, like maybe a set up where he makes a puddle, and the moment a foe steps on it lightning strikes, or what about hail. Rain has always been a fun character I just think his power could be explored more, even though he did start off as a joke character. As for Rain in MKX, I have a strong feeling he will show up as DLC down the line, as I recall you do get to fight him in Kotal Kahn's chapter shortly after fighting Tanya who has already been confirmed to be DLC. Another reason i think this is that he is one of the few characters from MK9 to show up with a redesigned costume, which begs the question why redesign a character, if they are not intended to be playable? Other redesigned characters that show up in story include Baraka, and  Sindel, if there are anymore I'll just have to wait and see as I'm trying to avoid any story spoilers until Tuesday when I get the game.
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